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A sprite packer for CSS or CAAT project made with HTML5 d'n'd, Filesystem API and some javascript magic.

Results 5 Sprite-Packer issues
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Images that don't fit on packed texture should be marked appropriately.

Add a global scale parameter which will apply to every dropped image.

Given an image and a CAAT generated sprite-map JSON object, allow the tool to reload that info an continue operating as if the user had dropped independent images.

Make sprite extraction operation more flexible by allowing the user to select operation boundaries between alpha or a given color.

Operations such as optimize and sprite extraction have a threshold parameter. Currently it is fixed to 32 but should be user modifiable to make those operations more sensitive to pixel...