UnityProjectCloner
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Add possibility to add additional folders to clone
What is my issue?
I'm using this package to test a MP game that uses Fmod.
For Fmod, the game needs access to the compiled *.bank-files that contain my game's music and sound-effects.
As such I need a symbolic link to this Fmod/-folder.
Proposal? Add a way to add additional folders to the list of folders that require a symbolic link. Either by adding an entry into the ProjectSettings or in the Project Cloner drop-down menu