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A library for ray tracing based rendering algorithms using CUDA

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I am implementing adaptive progressive photon mapping(APPM) now, but I have some troubles. The radius to compute Laplacian estimator in my codes are too large. I want to refer your...

The Photon Tracer integrator computes incorrect results for subsurface scattering(much too bright)

bug

intersectKernel should be an highly optimized double BVH traversal method. This is supposed to include speculative traversal. Currently this feature is not enabled to due bugs arising from the double...

enhancement

Integrate the (very few) unit tests which exists in a separate Visual Studio project into this repository.

enhancement