Anti-aliasing is buggy with Intel iris xe graphics.
From the litle experience I had playing on my laptop with irix xe graphics, any amount of msaa anti-aliasing seems to cause this wierd smear/blurry effect and creates some artifacting. Doesn't seem to affect gameplay, and you can just turn off anti-aliasing and the game looks/runs fine.
Can you provide some footage of the artifacts?
footage of the issue Happens with all Anti-Aliasing amounts and with transparency option on/off. For me it seems to only affect some particles (mainly dust from what I've been able to see) and meshes found under water.
Hey there, could you please try the builds from the link below and see if the issue persists? Please show images with the F1 profiler window visible.
https://github.com/hedge-dev/UnleashedRecomp/actions/runs/13640582855?pr=853
Might be related to #587 ?
using this build: https://github.com/hedge-dev/UnleashedRecomp/actions/runs/13640582855?pr=853
issue is no longer happening
screenshots of the profiler:
using this build: https://github.com/hedge-dev/UnleashedRecomp/actions/runs/13640582855?pr=853
issue is no longer happening
screenshots of the profiler:
![]()
![]()
but still the issues are still appearing.
Related to
- #587
Closing.