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HDRP Compatibility? Crashes upon play

Open teejay5 opened this issue 1 year ago • 4 comments

Hi, I find that this plugin works in the latest Unity in Built-In Render Pipeline and Universal Render Pipeline, but crashes on play in HDRP. Is support planned for it? I take it that pipeline differences make it difficult.

teejay5 avatar Oct 18 '24 08:10 teejay5

Hello. I have made it worked in HDRP. You must be in DX11 to make it work (Editor, player settings,graphic api for windows). When i am in DX12 it also crash everything for me. @hecomi : Do you know how to make it works in DX12?

RomainPerraut avatar Nov 25 '24 14:11 RomainPerraut

I would like to support DX12, but it requires significant changes on the C++ side, making it one of the issues I haven’t been able to address yet.

hecomi avatar Jan 01 '25 06:01 hecomi

@hecomi I would gladly pay towards getting DX12 support :) And any other updates uDesktop and uWindow might need. These are really important to my VTuber setups that I build. Please let me know if there's any way I can support you.

itspixelfire avatar Jan 24 '25 18:01 itspixelfire

Thank you for your kind comment. This is a hobby project, but I don’t have access to a Windows development PC at the moment, so it might be difficult to address this in the near future. I do plan to buy one, so I hope to be able to provide support once I have it.

hecomi avatar Feb 09 '25 13:02 hecomi