UnrealVsCodeHelper
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Option to generate C/C++ extension config for detected unreal project version
We need to get intellisence set up with this plugin then its already better than msvs.
Yeah that's a pretty hard problem to solve that I haven't yet figure out :/ I'm focusing on giving quality of life improvement tool first (project naming 🤔) But maybe I can give an auto-setup tool of some else's intelisense (sorry for delay, I'm working on an off on Unreal these days and by extension this plugin ^^)
I already gave up the terrible development lifecycle of unreal for godot in that mean time :)