hashsploit
hashsploit
PS2 USB headset microphone communication is done via P2P/UDP hole-punching on the NAT server.
Add a new Netty pipeline handler to handle "PING" requests and respond with "PONG" requests for https://status.uyaonline.com/
Initialize the Application Id (int) in the Client object from an RT packet (0x00, RT_MSG_CLIENT_CONNECT_TCP). Used in: - MediusPlayerInfoHandler
Add the MUIS component to Clank for many other titles such as Killzone.
Add a feature to Clank's DME server to measure the **packets-per-second** between players in a game world. This would be useful as it can be used to check for "frame...
The configuration variable in MAS `max_login_attempts` needs to be configured to ban the offending IP address that is trying to login n more times than the `max_login_attempts` for a specified...
Any IP Address or hostname added in the configuration should be validated and resolved via DNS if it's a hostname rather than an IPv4 address.
The server should have a inbound and outbound queue system to handle packets (tick system possibly required).
Hello, we were noticing that players on emulator using CLR-DEV9 are not getting all the packets that console PS2 players are getting in our revived Ratchet: Deadlocked server. The protocol...