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Clank is a high-performance open source Medius server implementation

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This PR was automatically created by Snyk using the credentials of a real user.Snyk has created this PR to upgrade org.apache.logging.log4j:log4j-slf4j-impl from 2.14.1 to 2.18.0. :information_source: Keep your dependencies up-to-date....

This PR was automatically created by Snyk using the credentials of a real user.Snyk has created this PR to upgrade org.mariadb.jdbc:mariadb-java-client from 2.1.2 to 2.7.6. :information_source: Keep your dependencies up-to-date....

This PR was automatically created by Snyk using the credentials of a real user.Snyk has created this PR to upgrade io.grpc:grpc-netty-shaded from 1.34.0 to 1.48.1. :information_source: Keep your dependencies up-to-date....

This PR was automatically created by Snyk using the credentials of a real user.Snyk has created this PR to upgrade io.grpc:grpc-stub from 1.34.0 to 1.48.1. :information_source: Keep your dependencies up-to-date....

This PR was automatically created by Snyk using the credentials of a real user.Snyk has created this PR to upgrade io.grpc:grpc-protobuf from 1.34.0 to 1.48.1. :information_source: Keep your dependencies up-to-date....

please can you add support for playstation home?

Currently we are not using any serializers for getting the policy and are doing it all in the handler, this should be abstracted and fixed to support the 2 policy...

bug
low-priority

Issue introduced here: b2c5e84f6c396156c6e5108f24e8fd209988f9d8 When connecting with two PCSX2 emulators using the same IP, the second one to join will crash when joining a game

bug

Upon testing with a PS3 client to Clank's MUIS Handler, even if the CLIENT_HELLO is malformed, the client may occasionally give a `CLIENT_DISCONNECT_WITH_REASON` 0x20 Rt Packet Id in Clank's MUIS...