RiggingJs
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Inverse Kinematics (IK) PoseNet
Thanks for all your amazing work! Can you please help to create the IK for each of limbs so that when you use one of the keypoints from PoseNet then the rest of the joints follow the selected IK of the limb?
Please see the following demo: https://rawgit.com/takahirox/three.js/GLTFMMD/examples/webgl_loader_gltf_miku_ik.html