Unity-Resource-Checker
Unity-Resource-Checker copied to clipboard
T is not a Unity Component
Every time I compile within visual studio, the console window prints out the following:
------ Build started: Project: Assembly-CSharp-Editor, Configuration: Debug Any CPU ------ C:\Code\MyProject\Assets\Editor\ResourceChecker.cs(970,10): info UNT0014: T is not a Unity Component C:\Code\MyProject\Assets\Editor\ResourceChecker.cs(971,24): info UNT0014: T is not a Unity Component ========== Build: 2 succeeded or up-to-date, 0 failed, 0 skipped ==========
Is this normal?