hackgrid
hackgrid
I updated to DSM 7.1-42661 Update 2 just now and had the same problem! After `sudo /volume1/@appstore/mono/bin/cert-sync /etc/ssl/certs/ca-certificates.crt` and `$ sudo chmod -R a+rX /usr/share/.mono` it worked fine again, thank...
How do you create maps for portal64 correctly? I was under the impression, that James imported the original Portal maps into blender? Is that false and he always recreated them?
James explained: > There were some tools that let me export the maps from the game into blender. I then used those as a guide to manually recreate the geometry...
Awesome work guys! :-) I noticed if you try to shoot the first camera in chamber 15, the game will freeze and the rumble goes berserk!  It...
Great, thanks! Of course, still a big fan! :-) But pretty busy atm, I still want to contribute the language selection menu at first startup + reactivate the deinterlacing option.
Great work, it is awesome! Thanks for continuing this! :-)
I think there was a issue about that on vanilla portal64, and the walking speed was the same as in the original game. But other factors may let it feel...
No, sorry! It would be great if James could provide all the issues and discussion of his repo, so much useful stuff in there.
https://github.com/mwpenny/portal64-still-alive/blob/ebd7d341f756195b05eddd8f36b9e7f7bfbc01cf/src/player/player.c#L43 Player speed is defined there, and according to google the default movement speed for Portal 1 is 150, so it should match.
Cool, thank you very much! :-)