grunt-contrib-nodeunit
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On crash exit value is still 0
When grunt-contrib-nodeunit crashes, which is does often without any error message, the exit value is still 0.
The exit value for any failure should be > 0.
By crash I simply mean a fault in the code which nodeunit/grunt was somehow unable to handle. For example, not calling done() on a setup or tearDown method.
This still seems to be an issue. I have a fail silent scenario happening.