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Rapid Selection of Multiple Attributes Under FBAV Causes Odd Rendering

Open timangus opened this issue 2 years ago • 0 comments

Using the FBAV interface, if you rapidly select and deselect multiple attribute values in quick succession, the renderer gets itself into odd states where the transitions between modes don't work correctly and "ghost" components are rendered when in component mode.

timangus avatar May 22 '23 15:05 timangus