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Connection Delay not work.

Open lwj94 opened this issue 4 years ago • 1 comments

Environment

  • version of M2MqttUnity: 9a030e5b1021e9ac7c419621b2407306a744f138
  • version of Unity3D: 2020.3.19f

Expected behavior

We expected connection delay in 10ms. So we code connectionDelay = 10;

Current behavior

But we get approximately 900ms.

lwj94 avatar Oct 22 '21 01:10 lwj94

connectionDelay make your client wait the specified milliseconds before connecting. With 900ms do you mean before connecting or the whole time to estabilish a connection (that cannot be controlled by the connection delay parameter)?

gpvigano avatar Oct 28 '21 06:10 gpvigano