M2MqttUnity
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Connection Delay not work.
Environment
- version of M2MqttUnity: 9a030e5b1021e9ac7c419621b2407306a744f138
- version of Unity3D: 2020.3.19f
Expected behavior
We expected connection delay in 10ms. So we code connectionDelay = 10;
Current behavior
But we get approximately 900ms.
connectionDelay make your client wait the specified milliseconds before connecting. With 900ms do you mean before connecting or the whole time to estabilish a connection (that cannot be controlled by the connection delay parameter)?