RobustGeometry.NET
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A computational geometry library for .NET.
By `for (eindex = 0; eindex < e.Length; eindex++)` did you mean `for (eindex = 0; eindex < elen; eindex++)` ? I know it's not used further. Doesn't affect anything...
some unit test code like var result = a + b - a, it will be fault in release mode, add [MethodImpl(MethodImplOptions.NoOptimization)] to avoid fault.
Hi Govert, let me first tell you how great and useful your library is. I'm currently developing a geometry project in C# and have encountered floating point issues in it....