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Consider making vulkan1.2 the default target

Open W4RH4WK opened this issue 5 years ago • 1 comments

Just had an issues where a shader using GL_EXT_ray_tracing no longer compiled with the latest Vulkan SDK. The issue got resolved by explicitly stating the target environment / spirv version. Greg from LunarG suggested opening an issue here regarding the default environment.

See https://vulkan.lunarg.com/issue/view/5ef37f87e0d2a337a0166b83 for more information.

W4RH4WK avatar Jun 25 '20 17:06 W4RH4WK

@dneto0 thoughts?

zoddicus avatar Jun 25 '20 18:06 zoddicus