forma
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An efficient vector-graphics renderer
Currently, some shaders use templating, others don't, while also using different invocation styles. We should: - [ ] organize shaders better with the use of imports - [ ] have...
It seems like this crate is intended to do the rendering directly, but I'm curious about integrating it with a game engine like Bevy or Fyrox or even Godot. Do...
If you use anything outside -1 to 1, it fails to convert the affine transform. This almost seems intentional, but I can't find the justification for it anywhere and it...
forma currently does not deal with conflation artefacts that can be visible in some cases. Ideally, we should find a solution to this that does not affect performance too much...
Currently, the public API relies on all floating point values being finite. This is not guaranteed in Rust. All these methods should be renamed to `*_unchecked` and made unsafe, and...
Hi, just testing it on Linux ppc64le (IBM PowerPC 64-bit Little-Endian) with an **old graphics card** and I get this error message, which **has probably more to do with wgpu-rs**...
Feel free to close if this is out of scope, but I have a large (15MB) PDF file that I am trying to view, and I attempted to use forma...