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Would like ability to use Augmented Faces on the rear facing camera

Open jpeltone opened this issue 7 years ago β€’ 25 comments

Are there plans to support also the back camera for AugementedFace, that would provide much more use cases than front camera only?

Thanks, Jouni

jpeltone avatar Feb 18 '19 09:02 jpeltone

Yip- I will second that.

Just spending a lot of time trying to get ARCore AugmentedFace working on backcamera with limited success.

Has anyone had any luck?

Thanks,

tim

timneill40 avatar May 01 '19 15:05 timneill40

I too would appreciate that ability.

jjaslow avatar May 13 '19 02:05 jjaslow

Thanks Jason,

It would seem logical that Google ARCore will have the ability to use Augmented Faces on back camera in near future but in the meantime I have been have been building with Unity ARFoundation with limited success (even though unity AR Foundation does not fully support Face Tracking, their equivalent of AR Augmented Faces, on Android yet. I believe IOS is supported though so that may be a option for you?).

I think the decision, without knowing too much, by Google AR Core to not support back camera on Android is the configuration of cameras and sensors (and therefore the ability of the phone's position) will be different for front and rear cameras. However 2D Target Tracking (Augmented Images) works fine on back camera. So maybe the reason for lack of support is due to data protection of other peoples faces?

Anyway, as a dentist, I am working on a neat project that make measurements of peoples face and jaws/teeth for application in dentistry that will make clinical life easier for clinical staff and most importantly patients. To have the back camera working on ARCore would make life so much easier. But I will find a way around it in the meantime. Just going to take a while.......

Take care,

tim.

On Mon, 13 May 2019 at 03:56, Jason Jaslow [email protected] wrote:

I too would appreciate that ability.

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timneill40 avatar May 13 '19 08:05 timneill40

Could you use OpenCV to track faces with the ARCore camera instead of ARCore faces?

kokostar123 avatar May 31 '19 09:05 kokostar123

I'am also really interested to use the rear camera for augmented faces. I'm on Unity and hope it will be possible soon. Maybe is there already a way to use it?

GUILLALAB avatar Dec 20 '19 16:12 GUILLALAB

Any news about this possibility?

GUILLALAB avatar Jun 28 '20 18:06 GUILLALAB

Bump

m3h0w avatar Aug 05 '20 00:08 m3h0w

Any update?

manxjason avatar Sep 17 '20 09:09 manxjason

nothing πŸ™

On Thu, 17 Sep 2020 at 10:24, Jason Callister [email protected] wrote:

Any update?

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timneill40 avatar Sep 17 '20 16:09 timneill40

Anyone used and IOS api for face tracking on rear camera yet?

On Thu, 17 Sep 2020, 17:10 Timothy Neill, [email protected] wrote:

nothing πŸ™

On Thu, 17 Sep 2020 at 10:24, Jason Callister [email protected] wrote:

Any update?

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timneill40 avatar Sep 21 '20 18:09 timneill40

Is there any way to do that?

Tbh- I am looking at SparkAR (Facebook) just to build prototype but not sure if working on rear camera yet. Message me back on here in a couple of weeks and I should have an answer :)

On Fri, 20 Dec 2019, 16:13 GUILLALAB, [email protected] wrote:

I'am also really interested to use the rear camera for augmented faces. I'm on Unity and hope it will be possible soon. Maybe is there already a way to use it?

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timneill40 avatar Oct 11 '20 11:10 timneill40

I checked everywhere, It seems it has not progress on this side in the arcore SDK.

  • With Spark AR, I created a Face filter usable with the rear camera. I wonder what AR technology Facebook is using.

GUILLALAB avatar Oct 11 '20 11:10 GUILLALAB

Cool. Any chance I can have a quick chat on Skype with you. Would you kindly message me on "bluefinchdentalcare" ? Many thanks

timneill40 avatar Oct 11 '20 14:10 timneill40

From the above conversation it looks like Spark AR is the answer

SunitRoy2703 avatar Nov 11 '20 10:11 SunitRoy2703

Spark AR is an alternative to create AR solutions, for face with rear camera it works well but its not destinated to be use in complex application (its a solution for instagram & Facebook)

Spark AR is not a library and cannot be integrated within your development flow.

Le mer. 11 nov. 2020 Γ  11:25, Sunit [email protected] a Γ©crit :

From the above conversation it looks like Spark AR is the answer

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GUILLALAB avatar Nov 11 '20 10:11 GUILLALAB

Oh NO ! than is there alternative ? I can see banuda offering some but it's not free !

SunitRoy2703 avatar Nov 11 '20 14:11 SunitRoy2703

Guys I want to know if i can use the spark ar filter or lens filters (snapchat) in a arcore android app

SunitRoy2703 avatar Dec 12 '20 07:12 SunitRoy2703

I believe not at this stage.

I have only used Spark AR for communication concepts without full functionality.

I agree with earlier comment- Banuba is very expensive.

timneill40 avatar Dec 12 '20 07:12 timneill40

Thank you!

SunitRoy2703 avatar Dec 12 '20 12:12 SunitRoy2703

By the way i think mlkit is a good alternative for overlaying texture on the face, and it works in both sides

SunitRoy2703 avatar Dec 12 '20 12:12 SunitRoy2703

Are there any updates? I was quite dissapointed when I found out that this is not possible. There are so many interesting use cases for this.

G0Thommy avatar Nov 10 '22 11:11 G0Thommy

Nothing at my end but I have not looked at it for last 9 months or so :(

On Thu, 10 Nov 2022 at 11:02, G0Thommy @.***> wrote:

Are there any updates? I was quite dissapointed when I found out that this is not possible. There are so many interesting use cases for this.

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timneill40 avatar Nov 10 '22 12:11 timneill40

I've achieved using MLKit + ARCore. MLKit provides face detection, I provide ARCore frames to the face detector and get the face location and use Sceneform to place augmentation on the position/translate.

jaswant-iotric avatar Oct 03 '23 11:10 jaswant-iotric

On rear-view/world camera?

On Tue, 3 Oct 2023 at 12:52, Jaswant Singh @.***> wrote:

I've achieved using MLKit + ARCore. MLKit provides face detection, I provide ARCore frames to the face detector and get the face location and use Sceneform to place augmentation on the position/translate.

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timneill40 avatar Oct 03 '23 12:10 timneill40