Open symbol by name working indefinitely
Godot version
4.3-stable mono
VS Code version
1.93.1
Godot Tools VS Code extension version
2.3.0
System information
Windows 10
Issue description
Open symbol by name feature (ctrl + T) does not return any symbols in a primarily C# project.
I was using godot tools 2.0.0 and I came upon this error https://github.com/godotengine/godot-vscode-plugin/issues/697 . Symbol search in file (search via @) wouldn't throw this file, but open symbol by name (via #) would open the bottom log console and log that error.
After updating to 2.3.0, the symbol search hangs indefinitely, not returning any symbols. Disabling godot-tools is a direct "fix" and makes c# symbol search work. symbol search in the opened file works as it should.
Steps to reproduce
Have a C# project with vscode c# suite Install godot tools ctrl+t doesn't return any symbols; searches indefinitely