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Fix compilation errors for Godot 4.2

Open SaracenOne opened this issue 2 years ago • 2 comments

Implements the missing abstract functions to allow the module to be compiled for Godot 4.2.

SaracenOne avatar Nov 12 '23 15:11 SaracenOne

Probably need to add to our documentation to rename the module to “visual_script” from “godot_visual_script”. Or rename our fork.

fire avatar Nov 12 '23 15:11 fire

I'll put it back to the old name for now.

SaracenOne avatar Nov 12 '23 15:11 SaracenOne