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I can't open SocketIOClient-Unreal-Example on MacBook Pro M1 Pro 2021 (MacOS Monterey 12.3.1)

Open JetFire01 opened this issue 3 years ago • 2 comments

I did this project a year ago on my windows, now I have a desire to try it out on my new macbook, but the problem is that I can't open it. Help what should I do??? Here is what the unreal engine writes when opening a project. Screenshot 2022-11-01 at 20 12 21 Screenshot 2022-11-01 at 20 11 59

JetFire01 avatar Nov 01 '22 17:11 JetFire01

For a mac build you'll need to either use the Marketplace build for UE5 (https://www.unrealengine.com/marketplace/en-US/product/socket-io-client) or add code to your project and manually compile the plugin for the platform.

See https://github.com/getnamo/SocketIOClient-Unreal#blueprint for basics.

getnamo avatar Nov 02 '22 20:11 getnamo

Для сборки Mac вам нужно будет либо использовать сборку Marketplace для UE5 (https://www.unrealengine.com/marketplace/en-US/product/socket-io-client), либо добавить код в свой проект и вручную скомпилировать плагин для платформы.

Основы см. https://github.com/getnamo/SocketIOClient-Unreal#blueprint.

The problem is that the project was bought from me, but it does not work out of the box. Thanks for the reply, I'll post what happened later.

JetFire01 avatar Nov 03 '22 13:11 JetFire01