I can't open SocketIOClient-Unreal-Example on MacBook Pro M1 Pro 2021 (MacOS Monterey 12.3.1)
I did this project a year ago on my windows, now I have a desire to try it out on my new macbook, but the problem is that I can't open it. Help what should I do??? Here is what the unreal engine writes when opening a project.

For a mac build you'll need to either use the Marketplace build for UE5 (https://www.unrealengine.com/marketplace/en-US/product/socket-io-client) or add code to your project and manually compile the plugin for the platform.
See https://github.com/getnamo/SocketIOClient-Unreal#blueprint for basics.
Для сборки Mac вам нужно будет либо использовать сборку Marketplace для UE5 (https://www.unrealengine.com/marketplace/en-US/product/socket-io-client), либо добавить код в свой проект и вручную скомпилировать плагин для платформы.
Основы см. https://github.com/getnamo/SocketIOClient-Unreal#blueprint.
The problem is that the project was bought from me, but it does not work out of the box. Thanks for the reply, I'll post what happened later.