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Fast Google Encoded Polyline encoding & decoding in Rust

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Okay, here we go. This should hopefully finally fix #39 and #37 as well as #35. I have taken some inspiration from [flexpolyline](https://github.com/heremaps/flexible-polyline), I think the performance improvement on the...

I regularly see 10% swings in performance. Typically if I run the benches 3 times, I'll see a spread of at least 10%. Is anyone else seeing this? I haven't...

https://github.com/rust-lang/crates.io/commit/9b65b4c004c503cf234c503e82d8575ba42c45e2 https://doc.rust-lang.org/cargo/reference/manifest.html#the-categories-field

Although polyline also uses LineStrings, these can be primitively represented without too much trouble. Should we thus adopt a similar strategy to the proj crate, enabling geo-types compatibility by default...

The geo_types should be re-exported so that client code easily can utilize those types.

This library is not currently usable unless your geometry uses `f64` coordinates. It's arguable whether most projects should use `f32` (IIUC most CPUs will still use 64-bit registers for 32-bit...