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Real-time playback not available

Open pierrebak opened this issue 8 months ago • 0 comments

The receiver in the audio streaming application is experiencing buffer bloat. The incoming audio data is being enqueued faster than the I2S playback peripheral consumes it, causing unbounded latency. For this low-latency application (baby phone), I need a strategy to manage the buffer, such as dropping stale packets, to maintain real-time playback.

pierrebak avatar Aug 17 '25 21:08 pierrebak