gebau00a

Results 26 comments of gebau00a

Seems to me that the os.Getwd() only looks in the working directory. For Unix systems, the paths variable should be used to check for executables. [Example code](https://stackoverflow.com/questions/63005465/how-to-get-the-full-path-of-an-executable-in-path-in-go)

> My internal function mostly just sends the current working directory path to [a `stashapp/stash` function](https://github.com/stashapp/stash/blob/v0.18.0/pkg/ffmpeg/downloader.go#L21), which first checks paths. In any case, I am only able to test on...

These DLCs are added in the base game. This was settled with 2.13.13. Have you tried this version already?

Would it be possible to provide an unsigned version? There's a way to locally un-quarantine it

Do you have a small guide to compile myself including the app package `./gradle/gradlew createDist` with a following` ./gradle/gradlew jreleaserRelease --stacktrace "-Dorg.gradle.jvmargs=-Xmx2048M"` does not work, because my `release.github.token` is blank

Local build fails `FAILURE: Build failed with an exception. * What went wrong: A problem occurred configuring root project 'pdx_unlimiter'. > Failed to notify project evaluation listener. > A problem...

`Oracle GraalVM 23.0.1+11.1 (build 23.0.1+11-jvmci-b01)` I would comment out the certificate section in the

After the gradle package upgrade, when running `./gradle/gradlew createDist`, it runs. It stops at certificate error again: ``` > Task :jpackageImage FAILED [23:11:47.998] No certificate found matching [Developer ID Application:...

Working, created an app archive which starts up, 2.13.14-SNAPSHOT version as expected. Haven't tested any functionality yet but I do not assume any problems

Interesting, that the workflow still fails with the signing