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[suggestion] way to read/write from blocks

Open dkmk100 opened this issue 3 years ago • 6 comments

It's possible to read and write from entities and items in hand, but it's currently not possible with blocks.

This would allow for modifying slates in spell circles on the fly (at least in a more practical way) it would also allow for integrations with pedestals from other mods as an alternative to item frames and finally would be useful for addons lol

dkmk100 avatar Feb 15 '23 02:02 dkmk100

Writing to Scrolls in world would also be quite nice <3 I could do "/patterns hex" in game!

sleepyKitsune avatar Feb 23 '23 03:02 sleepyKitsune

I am planning for messing with blocks to be the purview of spell circles, this is pending the giant casting context refactor.

gamma-delta avatar Mar 07 '23 01:03 gamma-delta

I think this is pretty well covered by HexGloop - does it still need to be in the base mod?

object-Object avatar Nov 11 '23 19:11 object-Object

This post was prior HexGloop. Though being part of the base mod would be nice.

sleepyKitsune avatar Nov 11 '23 22:11 sleepyKitsune

I semi purposefully haven't implemented any direct read/write block stuff in hexgloop since idk if it'd fit best in moreiotas, base hex, or just in gloop. Currently gloop just has pedestals which hold a non-despawning item entity and it has a framework for block reading/writing with loci, but nothing useable yet.

SamsTheNerd avatar Nov 11 '23 22:11 SamsTheNerd

Me and Sam talked about this a bit ago, and I think we decided a good way to implement this from a player perspective would be to allow passing a vector into the Chronicler patterns to read from / write to the block at that position.

object-Object avatar Aug 23 '24 00:08 object-Object