MIP through cortex
It would be great to have the ability to see maximum intensity projections through the cortex, both in WebGL and quickflat.
how would MIP work for a flatmap?
the current projection method(s) take an average over many samples taken through cortex. iirc the idea here was to take the max instead. i don't really remember wtf i was thinking about 5 years ago tho. this is maybe related to the stuff @jamesgao implemented (but is currently disabled) that did "halo" rendering of cortex in 3D.
The underlying issue here is that our visualization techniques are not well-suited to high-resolution data that might have differences across cortical layers.
Ohh duh that makes sense. That could potentially be quite useful!