pycortex
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Pycortex is a python-based toolkit for surface visualization of fMRI data
We known that NaNs are not handled well by the WebGL viewer for `Vertex` objects. However, it seems that the viewer can handle NaNs perfectly fine for `RGBVertex` objects. We...
Hello, I'm trying to plot a flatmap and can't seem to get past quickshow. I've been following code from the example gallery; (https://gallantlab.github.io/pycortex/auto_examples/datasets/plot_volumeRGB.html#sphx-glr-auto-examples-datasets-plot-volumergb-py - but same problem with other examples)...
Dear Gallantlab, I would like to use pycortex on a dataset already preprocessed by fmriprep. Until now, pycortex adheres to the old path structure with a derivatives directory containing an...
Dear pycortex-team, we are trying to use the pycortex software on an fmriprep dataset. However, the adapted example of the tutorial results in the following error. Thus, we would like...
The following code fails to load the surface shader in Firefox (both 81.0 and 82.0a1). ```py import cortex dataset = cortex.Vertex.empty(subject="S1", vmax=1) cortex.webshow(dataset) ``` Interestingly, the following **does work**: -...
In the mriview.js and mriview_surface.js of webGL viewer, Is there any variable can be change the opacity of main brain surface? The transparency menu of UI only seems to change...
Hi everyone~ I want to ouline the AAL atlas as suggested in #170, but when I tried vol = cortex.Volume('aal116MNI.nii.gz', subject='MNI', xfmname='identity') I got the MNI key error. I check...
Hi pycortex. I seem to have uncovered an issue that doesn't seem to have been raised so far. It overlaps somewhat with https://github.com/gallantlab/pycortex/issues/398 ### Problem To illustrate this problem clearly,...
As suggested in https://github.com/gallantlab/pycortex/pull/395#issuecomment-870054614, we could have some section on the pycortex documentation page that organizes the colormaps somehow, maybe something like how they give lists of "perceptually uniform", "sequential",...
To (~) productively procrastinate from writing, I fixed some issues with the bumpy flatmap rendering. First let me remind y'all what the point of bumpy flatmaps is. FLATMAPS ARE HARD...