fyrchik
fyrchik
This seems to be fixed by setting `net.ipv4.ip_local_reserved_ports=40332`. We can't _completely_ fix it here anyway.
Why is this an epic?
1. Let's try to perform some checks at the engine level before PUT (check tombstone) and DELETE (check lock objects). 2. Let's think about storing TOMBSTONE/LOCK objects on each container...
With a proper interface, tree server can use this component too.
This issue was about extending debugger specification, not about supporting this in C# compiler. The only way for debugger to gain info about byte-code is `.debug.json` file. And in specification...
Do you want to compare result of compilation with expected script or interpret result to receive expected value (stack)?
@KickSeason Hello! I've also run into similar problem and made a fix which worked for myself. https://github.com/CityOfZion/neo-storm/pull/51 There are, probably, more cases to consider there. Does always work as expected...
Does this look reasonable: 1. Policer on some other node creates a new copy because an object is not available on the first node. 2. After the disk is injected,...