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Add `Iterable` conformance to Godot's Array and TypedArray classes

Open fuzzybinary opened this issue 1 year ago • 0 comments

While we can't use actual Dart Arrays without performing full conversions, it would be nice if Array and TypedArray supported for loops like normal arrays.

These will likely need to be added to the class generator as methods added specifically for Array and TypedArray

fuzzybinary avatar Oct 30 '24 03:10 fuzzybinary