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SendMany is an app to remotely connect to your LND node and use it from your phone.

Results 17 sendmany issues
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Currently only 0 / 5 / 0 is shown in channel overview in Node Widget => This should be displayed with more clarity what this means. This is actually active...

ui

Run a background task every day to check if the node is online. Warn the user via local notification if something seems wrong.

enhancement
good first issue

When the app is connected to a fresh node without any transactions the wallet balance screen stays empty. Not even the Send / Receive buttons are displayed.

bug
good first issue
wallet
ui

Put the app in a SafeArea widget: https://api.flutter.dev/flutter/widgets/SafeArea-class.html

bug
ui

We display the raw gRPC error when a node is not reachable but has past chat messages. Display a proper message explaining the situation to the user.

good first issue
chat
hacksprint
ui

Docs: https://github.com/fiatjaf/lnurl-rfc Package: https://pub.dev/packages/dart_lnurl

Currently the payment success page is shown even when a payment fails. This is confusing and potentially dangerous. **Implement proper error handling on failed payments.**

wallet
ui

This requires more work as the implementation differences need to be abstracted away.

enhancement

Currently when the network state changes (WiFi on / off or the phone looses and regains connectivity) the connection manager doesn't automatically reconnect. The user must restart the app completely....

enhancement
good first issue
hacksprint

I had found that if you send messages from SendMany and you want to check it for example on Juggernaut you cannot see it. I believe it's the messaging decoder....