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A plugin for controlling the size and other properties of farms.

Results 27 FarmControl issues
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Would it be possble to add other entities as armor_stand, minecrat or item? Currently as far as i know they dont work. It would be grat because we would be...

Option to undo actions if a player is within a distance of the entity, would be very nice to make entities feel more 'alive', while still optimizing mobs that are...

I'm not sure if this is possible but it would greatly help for trading halls if there was an action that allowed for villagers to completely get rid of their...

Added support for controlling named mobs. Also ran the IDE optimizer through the project to make everything as uniform as possible. Updated some libraries to their latest version. How the...

Is there any chance to get this as a forge compatible mod? Helps a lot on my spigot server, but I'm currently having thoses issues in modded Minecraft. There does...

https://github.com/froobynooby/FarmControl/wiki/Actions Can I request another type of action, to notifiy or command to be run, so we can run our own Notifiy. I have an issue where I have a...

Zrips MobFarmManager has a setting called EntitySpawn which checks the chunk the user is spawning/farming animals in to see if its already reached the maximum allowed entities check. This is...

I activated an auto-kill on chicken : > trim-chicken-chunks: group: types: - "chicken" count: 25 distance: 20 actions: - kill But the chickens are stacked, and it kills only 1...

paper 780 1.16.5 farmcontrol 1.1.8 Farm control cannot remove stacked mobs in chunks with its profiler actions. The following profiler works for removing excess vanilla mobs, but does not work...

Frogs jump behavior is a very laggy part of their AI for some reason, but is not required for most frog light farms to work.. For some reason, the action,...