VisualPinball.Engine
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Light Sequencer
A Light sequencer utilizing the timeline/sequencer tools or a custom sequencer. The timeline tools appear to support most of the features necessary, but the editing processes may be slightly more time consuming to create compared with a dedicated light sequencer like those found in light show production tools but it would be very flexible and Clip reuse can reduce production time.
https://docs.unity3d.com/Packages/[email protected]/manual/index.html
Created as a sub issue for the original Light animation ticket.