gl-scene
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build 3d scenes with shapes and lights using stack.gl
I change the background color to allow user to set alpha on the background. By default the alpha is 1.
All styles should be specified via key-value pairs rather than flat lists, e.g. ``` javascript var styles = { '#id' : {color: [0.0, 0.9, 0.1]}, '.class': {brightness: 2.5} } ```...
The contents of `light.js`, `shape.js`, and `element.js` should be split into separate modules `gl-scene-light`, `gl-scene-shape` and `gl-scene-element`
title says it all!