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Evil falling block game. http://fph.altervista.org/prog/bastet.html

Results 14 bastet issues
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`ncuses-6.3` added printf-style function attributes and now makes it easier to catch cases when user input is used in palce of format string when built with CFLAGS=-Werror=format-security: Ui.cpp:293:16: error: format...

There is something wrong with this line of code `void Ui::MessageDialog(const std::string &message){ RedrawStatic(); Dot d=BoundingRect(message); BorderedWindow w(d.y,d.x); wattrset((WINDOW *)w,COLOR_PAIR(20)); mvwprintw(w,0,0,message.c_str());//format string vulnerability,when you input your name such as 123%253c%11$n...

Is there a way to customize keys and then retain this preference? If not, can this be added? A simple implementation idea would just be to not regenerate `~/.bastetrc` if...

I've just installed bastet via Homebrew on macOS (`brew install bastet`) and whenever I want to start a new game (normal or harder version) the game crashes with a segmentation...

Hello! Please ignore the other PR, since you were missing things!

Ui.cpp was missing the include for `sys/select.h` which prevented building using the musl libc (at least for Void Linux). This should fix that.

Hi - any chance we could get a new minor release with the latest changes (especially with the fix of #6 included). I'm currently working on a package for Void...

I'm sorry but I cannot find how to edit the config file. The manpage mentions a `.bastetrc` file but I have no syntax reference and would like to know if...