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Animation Error occurs on project open

Open ValorZard opened this issue 1 year ago • 2 comments

Godot versions: 4.3 (Windows) E 0:00:05:0577 _update_caches: AnimationMixer (at: powerup.tscn): 'powerup-float', Value Track: 'crateItem:position:x' must have at least one key to cache for blending. <C++ Error> Condition "anim->track_get_key_count(i) == 0" is true. Continuing. <C++ Source> scene/animation/animation_mixer.cpp:678 @ _update_caches()

ValorZard avatar Sep 28 '24 21:09 ValorZard

That error is related to forest-brawl. Godot 4.3 has broken compatibility with earlier versions. Forest-brawl is still fully functional, but ofc you will have these errors/warnings in the console.

As for netfox, its usable at any Godot version (except 4.4 dev2 because that godot version has broken RPCs)

TheYellowArchitect avatar Sep 30 '24 07:09 TheYellowArchitect

Hey @ValorZard, @TheYellowArchitect is right - netfox supports any 4.x version, while Forest Brawl is written against 4.1.

I'll close this issue after documenting version compatibility in the README.

elementbound avatar Oct 07 '24 11:10 elementbound

Updated docs, closing issue.

elementbound avatar Oct 08 '24 10:10 elementbound