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A solution for building Unity-iOS project to Cocoa Touch Framework

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When trying to build the application and to encapsulate the didFinishLaunchingWithOptions call in the framework (when pressing a button on the test application), the application crashes on the call. I...

Thanks for sharing this code. Quick question regarding your example app: I had to add libIphone to the framework to get it compiled but when I run the `unity-framework-ios` test...

![image](https://user-images.githubusercontent.com/7603077/52895859-20e5e380-31fb-11e9-9f27-4e87fd855f28.png)

![image](https://user-images.githubusercontent.com/7603077/52850601-d73fbf00-314e-11e9-9905-e16f8fba6b1a.png)

I tryed to donwload this repo, to do the same that you did but it cannot run. I buidl before the Framework, all right, but don't build the example that...

下载demo, 运行不了,报错ld: library not found for -liPhone-lib