pinball
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Google I/O 2022 Pinball game built with Flutter and Firebase
## Description Lock flame version to 1.1.1 because class ParentIsA conflicts in 1.2.0 ## Type of Change - [ ] ✨ New feature (non-breaking change which adds functionality) - [x]...
## Description I have added an .arb translation file for Portuguese translations ## Type of Change - [ x] ✨ New feature (non-breaking change which adds functionality) - [ ]...
## Description This adds some restitution to the ball (this means that it will bounce off things) which makes the physics simulation look a bit more realistic. Currently when it...
## Description Add the Chinese localization strings. ## Type of Change - [x] ✨ New feature (non-breaking change which adds functionality) - [ ] 🛠️ Bug fix (non-breaking change which...
## Description I've added an `.arb` translation file for Korean translations ## Type of Change - [x] ✨ New feature (non-breaking change which adds functionality) - [ ] 🛠️ Bug...
Platfrom: WEB (Google chrome) The ball can be stuck there for about 3 mins 
https://user-images.githubusercontent.com/34916335/168494480-89d0c900-c6b1-4e59-a5d1-20f86e604127.mp4
Ball physics feel "slow" by default. While the ball feels reactive after hitting bumpers, normal ball movement appears to be going through molasses. I.e. the ball doesn't appear to accelerate...
 It is not possible to tap the rocket, if installed with as app with chrome on Google Pixel 6. Everything is Google that should work. If it is not...
I am curious why "I/O Pinball works on Web for desktop and mobile." What happens if I build this project for Android or iOS?