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Separate out ANGLE renderer to prepare for DX12

Open ds84182 opened this issue 3 years ago • 0 comments

Part of flutter/flutter#108486

This introduces the concept of a "WindowSurface" which manages everything rendering-related for a PlatformWindow. The WindowSurface would also provide a compositor implementation for platform views.

AngleSurfaceManager should be moved into WindowSurface, but first it'll require some changes to the texture registrar.

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  • [ ] I read the Contributor Guide and followed the process outlined there for submitting PRs.
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ds84182 avatar Sep 08 '22 19:09 ds84182