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feat: add `BlendMode` support to `CircleLayer`
Currently overlapping Polygons are adding up in stroke color. To fix this it adds the BlendMode.src to all so this should not happen anymore. Before:
@mootw i could not test it because of dependency hell. But it uses the same blend mode as in the polygons so the behaviour should be the same.
@mootw then i guess it would be better to also parametrize it in the polygons
@JaffaKetchup thank you for your answer.
- It can take a little bit until i have the time to write an example as i am currently limited in time
- For polygons it already works, as they already use the right BlendMode
- Then it should also become a property for the polygons too
I'm going to close this for now. This is a good option to introduce to all the painting layers, but that needs a new PR.