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Spine support

Open phamconganh opened this issue 4 years ago • 3 comments

Problem to solve

It would be great to have a bridge package that implemented support for spine animations.

Proposal

I tested some spine in the example of spine_flutter package. Has any plan for render spine on flame?

More information

https://github.com/jtakakura/spine_flutter

phamconganh avatar Jan 25 '22 09:01 phamconganh

Has any plan for render spine on flame?

We don't have any plan for it currently, but I think it would be a very good fit for a bridge package so if someone wants to work on this it shouldn't be a problem.

spydon avatar Jan 25 '22 10:01 spydon

need it

magixmin avatar Jun 23 '22 00:06 magixmin

Dose rive can replace the spine features?

magixmin avatar Jun 23 '22 01:06 magixmin

@phamconganh @spydon the package used in above demo spine_core is not an open source. please check License.

i dont think we should bridge non-open source package

dipakp2726 avatar Oct 21 '22 02:10 dipakp2726

i dont think we should bridge non-open source package

I don't know how common spine is, but if it is quite heavily used I think it could bring value to our users by having a bridge package for it. Possibly we shouldn't include it in the monorepo though.

spydon avatar Oct 21 '22 06:10 spydon

hey @spydon, i would like to work on this

dipakp2726 avatar Oct 22 '22 14:10 dipakp2726

Alright, I've assigned you!

spydon avatar Oct 22 '22 14:10 spydon

It would be awesome if Rive supports characters created with their platforms to be used in Flame games and be controlled by their spine/skeletons. https://rive.app/ They have great support for Flutter so far so maybe they will consider this. Anyone have any contact from their team?

aytunch avatar Jan 12 '23 20:01 aytunch