Spine support
Problem to solve
It would be great to have a bridge package that implemented support for spine animations.
Proposal
I tested some spine in the example of spine_flutter package. Has any plan for render spine on flame?
More information
https://github.com/jtakakura/spine_flutter
Has any plan for render spine on flame?
We don't have any plan for it currently, but I think it would be a very good fit for a bridge package so if someone wants to work on this it shouldn't be a problem.
need it
Dose rive can replace the spine features?
@phamconganh @spydon the package used in above demo spine_core is not an open source. please check License.
i dont think we should bridge non-open source package
i dont think we should bridge non-open source package
I don't know how common spine is, but if it is quite heavily used I think it could bring value to our users by having a bridge package for it. Possibly we shouldn't include it in the monorepo though.
hey @spydon, i would like to work on this
Alright, I've assigned you!
It would be awesome if Rive supports characters created with their platforms to be used in Flame games and be controlled by their spine/skeletons. https://rive.app/ They have great support for Flutter so far so maybe they will consider this. Anyone have any contact from their team?