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GameMaker data.win unpacker/packer

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I cant extract Deltarune data.win due to a EndOfStreamException.

D:\switch\undertaletool>WinExtract.exe D:\switch\game.win D:\switch\switch Chunk FORM offset:8 size:66346659 Chunk GEN8 offset:16 size:1476 Chunk OPTN offset:1500 size:80 Chunk LANG offset:1588 size:12 Chunk EXTN offset:1608 size:4 Chunk SOND offset:1620 size:17724 Chunk AGRP offset:19352...

![katanazeroexception](https://user-images.githubusercontent.com/19672960/58373230-62410a00-7f33-11e9-934c-ac45b6e227cb.PNG)

` Unhandled Exception: System.ArgumentException: '.', hexadecimal value 0x00, is an invalid character. at System.Xml.XmlEncodedRawTextWriter.InvalidXmlChar(Int32 ch, Char* pDst, Boolean entitize) at System.Xml.XmlEncodedRawTextWriter.WriteElementTextBlock(Char* pSrc, Char* pSrcEnd) at System.Xml.XmlEncodedRawTextWriter.WriteString(String text) at System.Xml.XmlEncodedRawTextWriterIndent.WriteString(String text)...

It does not generate a correct game.win

Using latest tools (1.09) from release section i'we trying to port russian translation into vita game. After inserting new fonts into FONT_new folder and filling patch.txt with needed values i'm...

when i try to unpack the undertale vita file i get this error ![fail](https://user-images.githubusercontent.com/43079681/45245187-504a0900-b2c9-11e8-810c-a2f1d16f5e45.PNG)