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![image](https://github.com/user-attachments/assets/1e9a4076-f4f4-49f5-bfad-2cd7f42ebf10) Great introduction to peer multiplayer networking on godot

![image](https://github.com/finepointcgi/Godot-4-Multiplayer-Lan-Tutorial/assets/15187752/d548442a-0d11-4054-8236-1778ec11d547) When you create a game, however many number of players + 1 seem to be created. While this doesn't seem to impact the demo you have made, this can...

I got this: `E 0:00:05:0515 load_source_code: Attempt to open script 'res://GameManager.gd' resulted in error 'File not found'. Condition "err" is true. Returning: err modules/gdscript/gdscript.cpp:1032 @ load_source_code() `

For anyone else testing out project in `MultiplayerScene.gd` at top set as localhost ``` #@export var Address = "204.48.28.159" @export var Address = "127.0.0.1" ```