ob-glsl
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glsl code blocks for org-mode
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ob-glsl issues
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The following allows for loading this package via quelpa directly from .emacs as follows: ```elisp (use-package glsl-mode) (use-package ob-glsl :after glsl-mode :quelpa (ob-glsl :fetcher github :repo "finalpatch/ob-glsl" :files ("*.el" "*.cpp"...
Flip pixel data to account for coordinate system mismatch-- GLSL has y=0 at bottom left, PNG has y=0 at top left Additionally, this fixes a minor type error in `glbinding::Binding::initialize`