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[Bug, TF2, 8860] TextureScroll speed accelerates itself over time
- hammerplusplus_20220325_205403_1.zip
- Description: I was working on my map from time to time as Hammer++ was left open for more than 3 hours, with the scrolling speed moving way faster than what was set, as hammer++ then suddenly crashed on me. I don't exactly remember what the error was, but it was something of access violation?
Here's the vmt that used TextureScroll:
"LightmappedGeneric"
{
$basetexture "water/ttc"
$surfaceprop "water"
$translucent 1
$bottommaterial "water/ttc_bottom"
%compilewater 1
//$waterblendfactor "0.9"
%compilekeeplight 1
//$forcecheap 1
$color "[ 0.498039 1 1 ]"
$fogenable 1
$fogcolor "{ 64 136 240 }"
$fogstart "-1500"
$fogend "9000"
$translateTwo "0"
Proxies
{
LinearRamp
{
rate 14
initialValue 0
resultVar "$translateTwo"
}
TextureScroll
{
"textureScrollVar" "$basetexturetransform"
"textureScrollRate" 0.0003
"textureScrollAngle" "$translateTwo"
}
}
}