festivity

Results 5 repositories owned by festivity

Blender-miHoYo-Shaders

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Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.

Blender-GenshinPBR

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Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.

PrimoToon

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Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

Blender-StellarToon

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Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.

SekaiToon

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Project Sekai shader for Unity (Built-in Rendering Pipeline).