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Example worlds built on the `noa` voxel engine

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Hey, I'd like to know how to implement trees. I got some trees working by making a function using noa.setBlock which created a trunk and leaf mass, however it was...

Bumps [minimist](https://github.com/minimistjs/minimist) from 1.2.5 to 1.2.8. Changelog Sourced from minimist's changelog. v1.2.8 - 2023-02-09 Merged [Fix] Fix long option followed by single dash [#17](https://github.com/minimistjs/minimist/issues/17) [Tests] Remove duplicate test [#12](https://github.com/minimistjs/minimist/issues/12) [Fix]...

dependencies

Bumps [express](https://github.com/expressjs/express) from 4.17.1 to 4.18.2. Release notes Sourced from express's releases. 4.18.2 Fix regression routing a large stack in a single route deps: [email protected] deps: [email protected] perf: remove unnecessary...

dependencies

Bumps [qs](https://github.com/ljharb/qs) and [express](https://github.com/expressjs/express). These dependencies needed to be updated together. Updates `qs` from 6.7.0 to 6.11.0 Changelog Sourced from qs's changelog. 6.11.0 [New] [Fix] stringify: revert 0e903c0; add commaRoundTrip...

dependencies

Bumps [terser](https://github.com/terser/terser) from 5.10.0 to 5.14.2. Changelog Sourced from terser's changelog. v5.14.2 Security fix for RegExps that should not be evaluated (regexp DDOS) Source maps improvements (#1211) Performance improvements in...

dependencies

Bumps [async](https://github.com/caolan/async) from 2.6.3 to 2.6.4. Changelog Sourced from async's changelog. v2.6.4 Fix potential prototype pollution exploit (#1828) Commits c6bdaca Version 2.6.4 8870da9 Update built files 4df6754 update changelog 8f7f903...

dependencies

Bumps [follow-redirects](https://github.com/follow-redirects/follow-redirects) from 1.14.5 to 1.14.8. Commits 3d81dc3 Release version 1.14.8 of the npm package. 62e546a Drop confidential headers across schemes. 2ede36d Release version 1.14.7 of the npm package. 8b347cb...

dependencies

As suggested by prev. PR

Hi sir, I’ve been working on extending the existing game structure you provided in the repo. In the entities.js file (src/game/entities.js), I see that the current player entity is implemented...