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capture backtrace if tick too long
Capture Backtrace for Long Ticks
Status
- [ ] Ready
- [x] Development
- [ ] Hold
Description
Not a fix, but I think useful to log a backtrace if we hit long ticks
Related issues
Leave empty if none
Checklist
- [ ] Ran
cargo fmt,cargo clippy --all-targets,cargo build --releaseandcargo testand fixed any generated errors! - [ ] Removed unnecessary commented out code
- [ ] Used specific traces (if you trace actions please specify the cause i.e. the player)
Note: if you locally don't get any errors, but GitHub Actions fails (especially at clippy) you might want to check your rust toolchain version. You can then feel free to fix these warnings/errors in your PR.