feather
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A Minecraft server implementation in Rust
# Feature Request ## Description Make contributing to support for the latest minecraft versions possible and motivate contributors. ## What problem does this solve? What need does it fill? "Feather...
# Fixing Typo ## Status - [x] Ready - [ ] Development - [ ] Hold ## Description Fixed typo in docs/architecture.md: sytsem -> system ## Related issues ## Checklist...
# Components to ANSI Strings ## Status - [X] Ready - [ ] Development - [ ] Hold ## Description _Components can now be built into ansi strings_  ##...
# Update to 1.18 ## Status - [ ] Ready - [x] Development - [ ] Hold ## Description This PR adds 1.18 (and 1.18.1) support, multiworld and multidimension handling...
Bumps [regex](https://github.com/rust-lang/regex) from 1.5.4 to 1.5.6. Changelog Sourced from regex's changelog. 1.5.6 (2022-05-20) This release includes a few bug fixes, including a bug that produced incorrect matches when a non-greedy...
Bumps [crossbeam-utils](https://github.com/crossbeam-rs/crossbeam) from 0.8.6 to 0.8.7. Release notes Sourced from crossbeam-utils's releases. crossbeam-utils 0.8.7 Add AtomicCell<{i*,u*}>::{fetch_max,fetch_min}. (#785) Add AtomicCell<{i*,u*,bool}>::fetch_nand. (#785) Fix unsoundness of AtomicCell<{i,u}64> arithmetics on 32-bit targets that support...
# Fix typo ## Status - [x] Ready - [ ] Development - [ ] Hold ## Description Fix typo in the README. ## Related issues ## Checklist (not applicable)...
## Description It takes an awful lot of work to compile feather. It'd be nice to see if there's any fat we can trim. I'm starting with using `cargo-tree` to...
Right now feather has a custom "LaTeX inspired" language for parsing Minecraft text components from plaintext i.e. config files, command input etc. See #208 and #212. About half a year...
Can we use that variant in `/libcraft/blocks/src/block.rs` ``` #[allow(warnings)] #[allow(clippy::all)] impl BlockKind { /// Returns the `diggable` property of this `BlockKind`. pub fn diggable(&self) -> bool { match self {...