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A framework for building native applications using React

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### Description Soft exception thrown in callbacks, e.g., `setTimeout` incurs a crash. In the reported core dump the signature is "C++ Exception". Scope: - Uncontrolled exception in callbacks passed in...

Issue: Author Provided Repro

## Description After updating to React Native version 0.78, I encountered an assertion failure related to the Yoga layout engine. The error message displayed is: Attempt to get layout metrics...

Needs: Repro
Needs: Attention

### Description ## Problem Description While the exact root cause remains unclear, we are intermittently encountering an NSInvalidArgumentException under the new architecture. The crash appears to originate from RCTAppSetupUtils.mm, where...

Platform: iOS
Needs: Repro
Newer Patch Available
Needs: Attention
Type: New Architecture

iOS I18nManager.isRTL is not wrong but often misinterpreted. This PR adds a comment to clarify what the native call does, since Apple doesn't. ## Summary: Undocumented behavior made me waste...

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Summary: changelog: [internal] use std::variant in AnimatedModule to generate smaller C++ binary. Differential Revision: D75379819

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### Description I've a default config for `prettier`, and I want to show an `eslint` error if the code is not following `prettier` config. but I notice that `.prettierrc.js` is...

Needs: Triage :mag:

Summary: Changelog: [internal] This defines a new bridging method to convert ShadowNode::Shared from and to JS. This has some benefits over the existing `shadowNodeFromValue` and `valueFromShadowNode` functions: 1. It's more...

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Summary: Changelog: [internal] This replaces all existing usages of `shadowNodeFromValue` (previously defined in `primitives.h`) to use the new bridging method to automatically convert `ShadowNode::Shared` from and to JS. It also...

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Summary: Changelog: [internal] This refactors `updateRuntimeShadowNodeReference` to also use the bridging function, which is now adapted to support propagating ShadowNode runtime references. The reason for having this in the bridging...

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Summary: changelog: [internal] just a clean up of code in AnimationDriverUtils and removal of unused headers. Reviewed By: mdvacca Differential Revision: D75549612

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