ARKit only shows green scren
It seems by requiring only OPENGLES 2, we are making it so ARKit won't work :( See the below attachment. Do you know if any way I can include Metal as the rendering engine?
https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/pull-requests/6/support-opengl-es-2-as-the-rendering-api/activity
Can you give me your unity ARKit demo project or RN project? And please tell me your unity verison and operating system.
Thanks for the fast response! I will get an example up for you sometime later this week.
I seem to have this going with metal with a fairly simple scene. I did have to add the ARKit to linked libraries in the build phases and disable the warning as error for 'non-void function reaches end' or whatever. Is there a reason I should know about for why openGL ES 2 is specified in the readme just so I don't hit surprises down the road?
@briancalvium Any chance you could post your code on github? I was never able to get this to work with ARKit, and I would love to see how you did it.
There's not much code to show, as beyond the example, it was just the aforementioned settings.

I'm experiencing this issue, is there a reason for only supporting OPENGL 2? Why is metal not supported? @f111fei? Thanks!
I am trying to get ARKit working as well and mine gets held up. Any idea how to get past this?

and @briancalvium what did you mean by this?
disable the warning as error for 'non-void function reaches end'
I had the same issue w/ the green screen in ARKit. I solved the issue w/ change settings to Graphics API : only Metal.